2 Stars
What is it that they say? Life's a witch and then
you die.
Stealing a magical object wasn’t my smartest move.
Scored me imprisonment at the Guild of Guardians. Home to magical criminals and
murderers.
The only way to pay off my sentence? Appeal the
conviction or hunt vampires with a team of four dangerous men, and hope I don’t
die trying.
One little problem. I’m a comic book nerd, a
chemistry witch, not a warrior. I can barely hit a target with a knife, and my
alphahole captain busts my lady balls. My team think I’m weak, a liability, and
want me to fail.
I won’t let them break me, and I’m not sticking
around long enough to explore the chemistry exploding between us.
Life's A Witch features plenty of action, four
swoon-worthy men, and a heroine determined to end up on top. Tropes: enemies to
lovers, forced proximity, touch her and d!e, fated mates, forbidden romance,
cinnamon rolls, golden retriever, and neurodivergent characters tropes.
Spin off series but listed as book one. You need to
read that series to get this one which I found out by being confused throughout
this book. There’s so much going on that we need the backstory. There is also
no movement in the story by the end of the book. Besides the no movement the
author also pushed how nerdy FMC was and it got old really quickly. I am skipping
the rest of the series.
Book 1 Her Guardians
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